During this week  I have updated the movement so that it works when ever a ball is clicked by the mouse.  Also worked on creating a zone were if the the player stays there to long the ball will be sent back to were it was when it started. The challenge with this week was getting only one ball to move at a time when clicked on. Also getting the mouse to identify only the objects that I want it to move so I put the objects on a different layer from  the rest and sent a raycast to hit every thing on that layer.  

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