Level 2 &3


I've made level 2 and 3 since the last time and have managed to come up with new ways for players to  get the balls to their required spots.   Level 2 will be the introduction to the timer mechanic in the game.  Level 3 will be the introduction to "the darkness" where the player will only be able to see the pathways instead of the balls.

Neon Pathways

Neon puzzle game

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